The World Of Midevia
Legend
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Table of Contents
Citys | Towns | Temples | Gods | People | Places Of interest |
Sosaria | Kanar | Ruel | Ballpoker | Keep of Carlane | |
Keradoth | Sirny | Linney | Ruins of Sirlossaine | ||
Galomer | Jupine | Vigu | |||
Kottar | Iorngate | Thule | |||
Tulen | Malacs Crossing | Kannos | |||
Cruce | Bisbe | Malac | |||
Krynn | Sri Sargoth | ||||
Lor | |||||
Reglam | |||||
Denmor | |||||
Sephrahawk | |||||
Rully | |||||
Belkan | |||||
Arigof | |||||
Celeon | |||||
Sosaria
Population: 10100 (Elf - 3%, Dwarf - 8%, Halfling - 6%,
Gnome - 2%)
Ruler: Baron William Antede
Ruler's God: Ruel
Chief Industry: Agriculture - Poultry
Churches: Ruel,Linney,Vigu
Schools: St. Wertrwick's Seminary,The Hasing Academy for Women,The Ofsuncene
School,Gairious University
Taverns: No taverns!
Fees: Guild fees officially enforced
Weapon Laws: Social norms encourage people to carry weapons for their protection.
Sosaria is the last City on the eastern frontier I
Sirny
Population: 2010 (Human)
Ruler: Queen Kalla Elicia
Ruler's God: Kannos
Chief Industry: Agriculture - Farming
Churches: Kannos, Vigu
Schools: Primary schools only. No institutions of higher learning.
Taverns: Eats and Melody, The Dog, The Checkered Griffen Inn
Fees:Guild fees officially enforced
Weapon Laws: No official restrictions or social norms discourage the carrying
of arms.
Jupine
Population: 2010 (Human)
Ruler: Baron Qaurin Higom
Ruler's God: Ruel
Chief Industry: Trade - Lumber, Stone
Churches: Ruel
Schools: Primary schools only. No institutions of higher learning.
Taverns: No taverns!
Fees:Entry toll (per work animal): 4cp
Weapon Laws: Only town citizens and their guards may carry weapons publicly.
Iorngate
Population: 2010 (Human. Dwarf)
Ruler: Queen Megan Belin
Ruler's God: Vigu
Chief Industry: Mining
Churches: Vigu
Schools: The Widea School,The Torese School
Taverns: No taverns!
Fees:No tolls or fees!
Weapon Laws: Any man (or adventuring woman) not seen carrying a weapon for
self-protection is considered a "sissy".
Iorngate was once a fortress that was the eastern border of the Kingdom. The
Innermost parts of the city are enclosed by massive walls and a Huge Iorn
gate made long ago by the dwarfs. A most unique feature which the city is
named for. The majority of the populace lives just outside the walls in a
quaint little town
Malacs Crossing
Population: 2010 (Human)
Ruler: High Priest Kaeger Khio
Ruler's God: Malac
Chief Industry: Agriculture - Tourism
Churches: Malac
Schools: Hety University,St. Nostant's Seminary
Taverns: No taverns!
Fees: No Fees
Weapon Laws: No weapons may be carried in the City
Malacs Crossing is a Holy City. A man named Malac was on his way South to
the Ruins of Sirlossaine with a group of Priests He claimed he had found a
way to rid the ruins of the undead that plague it. In his haste to reach the
ruins he attempted to Ford the River Celór The waters were high because
of heavy rain and all of his wagons and priests dround. Only Malac Reached
the other Side. Upon reaching the other side he Realised all his scrolls were
destroyed he now had no hope of defeating the undead. Malac Managed to pull
a saber out of the ruins of his wagons in the river. All alone with No rations
and only his saber he continued on to the ruins. It is said that he reached
his destination and is Still dispatching Undead to this day. Malac's Legend
has earned him the status of a God however not many people worship a god that
got his entire party killed so Malacs crossing is home to the ONLY temple
of Malac and every year all his followers make a Pilgramage to Malacs Crossing
awaiting his return with news of his success.
Bisbe
Population: 2010 (Elf - 5%, Dwarf - 6%, Halfling - 3%, Gnome - 1%)
Ruler: Duchess Ide T. Letrguppasuther II
Ruler's God: Vigu
Chief Industry: Mining
Churches: Vigu,Ruel
Schools: Primary schools only. No institutions of higher learning.
Taverns: No taverns!
Fees:Entry toll (per work animal): 4cp, Guild fees officially enforced
Weapon Laws: Any man (or adventuring woman) not seen brandishing a wide array of weapons is considered a "sissy", and often beaten up by those who are carrying weapons.
Inlder Annoby's population likes to celebrate. Anything. Weddings, anniversaries, lunar events, you name it! Duchess Ide T. Letrguppasuther II is a wise person, and never jumps to action unless a plan has been well thought out.
Adventure Hooks:
Duchess Ide T. Letrguppasuther II has taken an infatuation and wishes the daughter/son of a neighboring ruler to be 'theirs'.
Garn Tower
Garn Tower
Protects the Kingdom's Southern Border. It servs as an early warning for Keep
carlane. The signal Fires from the top of Garn tower can be seen all the way
in......
Sri Sargoth
Population: 2010 (Dwarf - 2%, Gnome - 1%)
Ruler: Duke Hisrse Necklrealders
Ruler's God: Thule
Chief Industry: Agriculture - Farming
Churches: Thule,Thule
Schools: The Can'try Academy
Taverns: No taverns!
Fees:Entry toll (per cart): 7cp, Entry toll (per work animal): 4cp
Weapon Laws: No official restrictions or social norms discourage the carrying of arms.
A prosperous and wealthy city. The people of Hottede Saidbly tend to the extravagant in the tastes and styles. Duke Hisrse Necklrealders is a frivolous person, and will often take to silly or unadvised ideas and plans.
Adventure Hooks:
A street urchin named Beingrososon Thathead is dragged off by the city guard for a crime one of the character(s) know he/she didn't commit.
Lor
Population: 2010 (Elf - 4%, Dwarf - 2%, Halfling - 2%, Gnome - 1%)
Ruler: Princess Outncerlook H. Satve
Ruler's God: Thule
Chief Industry: Agriculture - Farming
Churches: Thule,Thule
Schools: Primary schools only. No institutions of higher learning.
Taverns: Hops and Happiness, The Pick's Eats
Fees:Guild fees officially enforced, Guards often insist on a small gratuity
Weapon Laws: Any man (or adventuring woman) not seen carrying a weapon for self-protection is considered a "sissy".
The people of Offter Atver Can'tdes are very open minded, and love to meet and exchange ideas with people from other places. Princess Outncerlook H. Satve is a wise person, and never jumps to action unless a plan has been well thought out.
Adventure Hooks:
The city has been plagued by a group of bandits.
Reglam
Population: 2010 (Elf - 3%, Dwarf - 1%, Halfling - 2%, Gnome - 2%)
Ruler: Prince Shevawning Alontappago Intildren V
Ruler's God: Thule
Chief Industry: Woodworking
Churches: Thule,Thule
Schools: Primary schools only. No institutions of higher learning.
Taverns: No taverns!
Fees:Guild fees officially enforced
Weapon Laws: No official restrictions, but carrying arms and wearing armor while not on official town duty is not socially acceptable.
The population of Torcus is very suspicious of outsiders. It's advised that the characters don't act too familiar with the townsfolk! Prince Shevawning Alontappago Intildren V is a wise person, and never jumps to action unless a plan has been well thought out.
Adventure Hooks:
Someone stole Tookne Ofrouloped's prized cow.
Denmor
Population: 2010 (Elf - 3%, Dwarf - 5%, Halfling - 5%, Gnome - 1%)
Ruler: Duke Onvanchafode C. Tustoncefoners
Ruler's God: Thule
Chief Industry: Agriculture - Farming
Churches: Thule,Ruel
Schools: Primary schools only. No institutions of higher learning.
Taverns: No taverns!
Fees:Guild fees officially enforced
Weapon Laws: No official restrictions, but carrying arms and wearing armor while not on official town duty is not socially acceptable.
Dentamermor Willre is a sleepy town, What nightlife there is is very tame by most adventure's standards. Duke Onvanchafode C. Tustoncefoners is a wise person, and never jumps to action unless a plan has been well thought out.
Adventure Hooks:
Duke Onvanchafode C. Tustoncefoners wishes to kidnap the daughter/son of a neighboring ruler to extract revenge.
Kottar
Population: 20100 (Elf - 6%, Dwarf - 7%, Halfling - 5%, Gnome - 2%)
Ruler: Countess Orther IV
Ruler's God: Thule
Chief Industry: Agriculture - Farming
Churches: Thule,Thule,Ruel,Vigu,Thule,Vigu,Thule,Thule,Thule,Thule
Schools: The Indscary Academy for Women,St. Andve's Seminary,The Thatllows Academy for Women,The Lostnibstariode Military Academy,The Paidstic Military Academy
Taverns: The Bench, The Red Mug, The Seagull, The Hungry Dagger, The Rusty Mug Tavern and Inn, The Flying Fork Tavern
Fees:Entry toll (per person): 6cp, Entry toll (per cart): 9cp, Entry toll (per work animal): 6cp, Guild fees officially enforced
Weapon Laws: No official restrictions, but carrying arms and wearing armor while not on official town duty is not socially acceptable.
Hiske Tungichive's population likes to celebrate. Anything. Weddings, anniversaries, lunar events, you name it! While a wise, thoughtful person, Countess Orther IV does not take kindly to those who threaten this city.
Adventure Hooks:
A plague has been decimating the members of the lower class.
A street urchin named Sixthle Andtching is dragged off by the city guard for a crime one of the character(s) know he/she didn't commit.
The party is offered an 'easy' job by a Mercenary captain (as fodder).
Sephrahawk
Population: 2010 (Elf - 6%, Dwarf - 6%, Halfling - 3%, Gnome - 3%)
Ruler: Duchess Andselether Withpafe
Ruler's God: Ruel
Chief Industry: Agriculture - Poultry
Churches: Ruel,Ruel
Schools: Primary schools only. No institutions of higher learning.
Taverns: The Pauper, The Red House of Scotch, Steak and Melody
Fees:Entry toll (per work animal): 4cp, Guards often insist on a small gratuity
Weapon Laws: Social norms encourage people to carry weapons for their protection.
A prosperous and wealthy city. The people of Ite Rinewbrives tend to the extravagant in the tastes and styles. Duchess Andselether Withpafe is a frivolous person, and will often take to silly or unadvised ideas and plans.
Adventure Hooks:
A beautiful women runs into the arms of the characters. She hopes he can help her escape a powerful person who wants to marry her (Duchess Andselether Withpafe)
Tulen
Population: 10100 (Elf - 6%, Dwarf - 7%, Halfling - 6%, Gnome - 2%)
Ruler: Count Andly Willdvestle II
Ruler's God: Vigu
Chief Industry: Agriculture - Herding
Churches: Vigu,Thule,Thule,Vigu,Linney,Thule
Schools: The Intuwbriver Military Academy,The Ofwith School
Taverns: No taverns!
Fees:Entry toll (per cart): 8cp
Weapon Laws: Any man (or adventuring woman) not seen carrying a weapon for self-protection is considered a "sissy".
A prosperous and wealthy city. The people of Thingvento Isre tend to the extravagant in the tastes and styles. While a wise, thoughtful person, Count Andly Willdvestle II does not take kindly to those who threaten this city.
Adventure Hooks:
One of the characters is mistaken for an infamous thief!
Something stalks the city at night, and kills those unlucky enough to be found alone.
Cruce
Population: 10100 (Elf - 10%, Dwarf - 8%, Halfling - 2%, Gnome - 1%)
Ruler: King Younmaver Allrthur
Ruler's God: Thule
Chief Industry: Agriculture - Farming
Churches: Thule,Thule,Krath,Thule,Thule,Thule
Schools: The Endwfarted School,The Ussentednight Library and Academy
Taverns: The Red Sausage Tavern and Inn, The Blue and Red Bowman, Sleep and Happiness, The Griffen
Fees:All transactions within the city must be made with the city's official currency (Money changing fees will exist), Guild fees officially enforced
Weapon Laws: Only members of the town's aristocracy and their official guards may own weapons. Carrying in public is always discouraged unless on official town business.
A prosperous and wealthy city. The people of Cuce tend to the extravagant in the tastes and styles. King Younmaver Allrthur is a bitter person, who covets the throne. Any challengers are quickly and harshly dealt with.
Adventure Hooks:
The city has been plagued by a group of bandits (who are bankrolled by King Younmaver Allrthur)
The evil wizard Partquintlemiddle Wordsrgostone who lives in a stronghold on a nearby mountain has not been seen for a while.
Krynn
Population: 20100 (Elf - 12%, Dwarf - 9%, Halfling - 4%, Gnome - 4%)
Ruler: Duke Shieldlot Ilentimark VII
Ruler's God: Thule
Chief Industry: Agriculture - Herding
Churches: Thule,Thule,Thule,Thule,Thule,Thule,Krath,Linney,Thule,Thule
Schools: The Cheerffete College of Tookrcotento,The Notmersendow Academy,St. Thading's Seminary,The Ofdvelerento Library and Academy
Taverns: The Oaken Unicorn Tavern, The Flying Peacock Inn, The Nail's Song, Sleep and Rest, The House of Stew, The Falling Wench
Fees:Entry toll (per person): 6cp, Guild fees officially enforced
Weapon Laws: Only members of the town's aristocracy and their official guards may carry weapons publicly.
Amplitten is a sleepy town, What nightlife there is is very tame by most adventure's standards. Duke Shieldlot Ilentimark VII is a frivolous person, and will often take to silly or unadvised ideas and plans.
Adventure Hooks:
There's some mysterious goings on at the city's largest cemetary.
One of the characters is mistaken for an infamous thief!
A mysterious rebel tries to drag the characters into his plot of revenge against the city and Duke Shieldlot Ilentimark VII (the stranger is telling the truth).
Rully
Population: 2010 (Elf - 2%, Dwarf - 6%, Halfling - 3%, Gnome - 1%)
Ruler: Baron Andncecerrets W. These
Ruler's God: Thule
Chief Industry: Agriculture - Poultry
Churches: Thule,Thule
Schools: Primary schools only. No institutions of higher learning.
Taverns: The Blue and Red Gnome Inn, The Hidden Halfling, The Shark
Fees:Entry toll (per cart): 7cp, Entry toll (per work animal): 4cp
Weapon Laws: Any man (or adventuring woman) not seen brandishing a wide array of weapons is considered a "sissy", and often beaten up by those who are carrying weapons.
Tine Histefe Rully's population likes to celebrate. Anything. Weddings, anniversaries, lunar events, you name it! Baron Andncecerrets W. These's compassion is well known. In fact, it might be too much. Those who bode ill for the city have in the past been given too much leeway to execute their schemes.
Adventure Hooks:
A wizard named Thelleys T. Whise approaches the group. He's discovered the location of an important , and wants to hire the party to retrieve it.
Belkan
Population: 2010 (Elf - 7%, Dwarf - 6%, Gnome - 1%)
Ruler: Lady Anddies Anto II
Ruler's God: Thule
Chief Industry: Mining
Churches: Thule,Linney
Schools: Primary schools only. No institutions of higher learning.
Taverns: The Dragon
Fees:No tolls or fees!
Weapon Laws: No official restrictions or social norms discourage the carrying of arms.
Oting is a sleepy town, What nightlife there is is very tame by most adventure's standards. Lady Anddies Anto II is a bitter person, who covets the throne. Any challengers are quickly and harshly dealt with.
Adventure Hooks:
An unknown assasin has taken an unfortunate interest in one of the character's demises.
Aultdor
Population: 2010 (Elf - 5%, Dwarf - 4%, Halfling - 1%, Gnome - 1%)
Ruler: Prince Atve O. Thelivege IV
Ruler's God: Thule
Chief Industry: Agriculture - Cattle
Churches: Thule,Thule
Schools: Hotes University
Taverns: No taverns!
Fees:No tolls or fees!
Weapon Laws: Social norms encourage people to carry weapons for their protection.
The people of Butldedgerkness are very open minded, and love to meet and exchange ideas with people from other places. Prince Atve O. Thelivege IV's compassion is well known. In fact, it might be too much. Those who bode ill for the city have in the past been given too much leeway to execute their schemes.
Adventure Hooks:
One of the characters has an item that Prince Atve O. Thelivege IV wants.
Celeon
Population: 872 (Elf - 30% Human 70%)
Ruler: Count Anke D. Omentulow III
Ruler's God: Thedriel
Chief Industry: Lumber
Churches: Thedriel's Chaple
Schools: Primary schools only.
Taverns: The Herder's House of Song, The Maiden, The House of Hooch, The House of Sleep
Fees:Entry toll (per work animal): 5cp, Guild fees officially enforced
Weapon Laws: Only land owners and their guards may carry weapons publicly.
A prosperous and wealthy city. The people of Allmsels tend to the extravagant in the tastes and styles. While a wise, thoughtful person, Count Anke D. Omentulow III does not take kindly to those who threaten this city.
Adventure Hooks:
Count Anke D. Omentulow III's daughter has been kidnapped by a neighboring ruler. A king's ransom (well, a princess's ransom) for those brave enough to rescue her!
The city has been plagued by a group of bandits.
Zunar
Population: 10100 (Elf - 9%, Dwarf - 7%, Halfling - 2%, Gnome - 3%)
Ruler: Prince Itgrarse G. Woodmself IV
Ruler's God: Thule
Chief Industry: Mining
Churches: Thule,Ruel,Linney,Thule,Thule,Krath
Schools: Primary schools only. No institutions of higher learning.
Taverns: Whisky and Scotch
Fees:Entry toll (per cart): 8cp
Weapon Laws: Social norms encourage people to carry weapons for their protection.
The population of Mabout Offfever is very suspicious of outsiders. It's advised that the characters don't act too familiar with the townsfolk! Prince Itgrarse G. Woodmself IV is a wise person, and never jumps to action unless a plan has been well thought out.
Adventure Hooks:
A beautiful women runs into the arms of the characters. She hopes he can help her escape a powerful person who wants to marry her (Prince Itgrarse G. Woodmself IV)
The city has been plagued by a group of humanoids.
Kanar
Population: 745 (Dwarf)
Ruler: Prince Kugan Ironmaker
Ruler's God: Thule
Chief Industry: Mining - Various Ores
Churches: Temple Thule
Schools: The Willrcuntento School
Taverns: The Virgin's Axe
Weapon Laws: No official restrictions, but carrying arms and wearing armor
while not on official town duty is not socially acceptable.
The people of Thenger are very Standoffish They tend to keep to themselvs
and their Mines. Don't look for a warm welcome unless you've friends here
Adventure Hooks:
Geld un Macth. There is much to be mined here. Iorn ore is the most common but rumor has it someone has discoverd gold.
Details:
Taverns:
The Virgin's Axe
is run by Onaymond Yorevarl.
It is a normal quality establishment and is located in the Poor Quarter.
It has 5 beds in single rooms at 60 silver pieces a night,
2 beds in double rooms at 30 silver pieces a night and
46 beds in the shared common room at 6 silver pieces a night.
Bar Scene
The landlord is very sad
There are 2 tables in the main taproom.
Table No. 1 (4 patrons)
A thin half-elven apothecary wearing dark blue clothing. He has a large hat and a sneering face.
A dwarven teamster wearing stained clothing. He has a poor quality wig and a food-smeared face.
A very large human scribe wearing adventurers garb. She has windswept hair and a plain face.
A human carpenter wearing billowing robes. He has gray hair and a puffy looking face.
They are arguing quietly
Table No. 2 (3 patrons)
A depressed looking human gambler wearing fur-trimmed robes. He has absolutely no hair and a plain face.
A quite old looking human ruffian wearing light red clothing. He has dark brown hair and a worried face.
A young Human guard wearing brightly colored robes. She has tousled hair and a non-descript face.
They are watching the door
Today's Menu
Main Courses
Egg Surprise
Puddings
Lemon Flan
Drinks
Mead
Grog
Schools:
The Willrcuntento School:
Is one of the finest schools of metal arts in all the kingdom. Classes are due to start any day now. Enrollment fea is 20Gp For More information speak with Dorin Goisur
Temples:
Temple Thule: Thule is the God of Fire. The temple is very well kept and is run by High Priest Bunus Timli
Keep of Carlane
Between Constant raids from the Goblins to the south and the occasional Undead uprising Keep Carlane is one of the hottest combat zones in the Kingdom
Keradoth
Population: 0
Ruler:
Ruler's God:
Chief Industry:
Churches:
Schools:
Taverns:
Keradoth is the capital of the Kingdom It is a huge City All the guilds have
a hall here and there is a temple for everyone here too.
Ruins of Sirlossaine
The Ruins of SirLossaine. Once one of the biggest city's in the Kingdom. Now it lays in ruins. Not many people venture here due to the fact that the dead walk withinn the Ruins of the city.